mirror of
https://github.com/InsanusMokrassar/MicroUtils.git
synced 2024-12-18 14:47:15 +00:00
rework of FSM + 0.8.0
This commit is contained in:
parent
00acb9fddd
commit
bbe5320312
@ -1,6 +1,6 @@
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# Changelog
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## 0.7.5
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## 0.8.0
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* `Versions`:
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* `Klock`: `2.4.6` -> `2.4.7`
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@ -9,6 +9,9 @@
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* Type `Either` got its own serializer
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* `FSM`:
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* `Common`:
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* Full rework of FSM:
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* Now it is more flexible for checking of handler opportunity to handle state
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* Now machine and states managers are type-oriented
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* Add opportunity for comfortable adding default state handler
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## 0.7.4
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@ -1,6 +0,0 @@
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package dev.inmo.micro_utils.fsm.common
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import dev.inmo.micro_utils.fsm.common.managers.InMemoryStatesManager
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@Deprecated("Replaced", ReplaceWith("InMemoryStatesManager", "dev.inmo.micro_utils.fsm.common.managers.InMemoryStatesManager"))
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typealias InMemoryStatesManager = InMemoryStatesManager
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@ -3,10 +3,10 @@ package dev.inmo.micro_utils.fsm.common
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/**
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* Default realization of states handler
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*/
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fun interface StatesHandler<I : State> {
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fun interface StatesHandler<I : State, O: State> {
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/**
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* Main handling of [state]. In case when this [state] leads to another [State] and [handleState] returns not null
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* [State] it is assumed that chain is not completed.
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*/
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suspend fun StatesMachine.handleState(state: I): State?
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suspend fun StatesMachine<in O>.handleState(state: I): O?
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}
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@ -2,37 +2,67 @@ package dev.inmo.micro_utils.fsm.common
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import kotlin.reflect.KClass
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/**
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* Define checkable holder which can be used to precheck that this handler may handle incoming [State]
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*/
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interface CheckableHandlerHolder<I : State, O : State> : StatesHandler<I, O> {
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suspend fun checkHandleable(state: O): Boolean
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}
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/**
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* Default realization of [StatesHandler]. It will incapsulate checking of [State] type in [checkHandleable] and class
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* casting in [handleState]
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*/
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class StatesHandlerHolder<I : State>(
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private val inputKlass: KClass<I>,
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private val strict: Boolean = false,
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private val delegateTo: StatesHandler<I>
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) : StatesHandler<State> {
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class CustomizableHandlerHolder<I : O, O : State>(
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private val delegateTo: StatesHandler<I, O>,
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private val filter: suspend (state: O) -> Boolean
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) : CheckableHandlerHolder<I, O> {
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/**
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* Checks that [state] can be handled by [delegateTo]. Under the hood it will check exact equality of [state]
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* [KClass] and use [KClass.isInstance] of [inputKlass] if [strict] == false
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*/
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fun checkHandleable(state: State) = state::class == inputKlass || (!strict && inputKlass.isInstance(state))
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override suspend fun checkHandleable(state: O) = filter(state)
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/**
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* Calls [delegateTo] method [StatesHandler.handleState] with [state] casted to [I]. Use [checkHandleable]
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* to be sure that this [StatesHandlerHolder] will be able to handle [state]
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*/
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override suspend fun StatesMachine.handleState(state: State): State? {
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return delegateTo.run { handleState(state as I) }
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override suspend fun StatesMachine<in O>.handleState(state: I): O? {
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return delegateTo.run { handleState(state) }
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}
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}
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@Deprecated("Renamed", ReplaceWith("StatesHandlerHolder"))
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typealias StateHandlerHolder<T> = StatesHandlerHolder<T>
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fun <I : O, O : State> StateHandlerHolder(
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inputKlass: KClass<I>,
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strict: Boolean = false,
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delegateTo: StatesHandler<I, O>
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) = CustomizableHandlerHolder(
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StatesHandler<O, O> {
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delegateTo.run { handleState(it as I) }
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},
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if (strict) {
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{ it::class == inputKlass }
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} else {
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{ inputKlass.isInstance(it) }
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}
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)
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inline fun <reified T : State> StatesHandler<T>.holder(
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inline fun <reified I : O, O : State> StateHandlerHolder(
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strict: Boolean = false,
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delegateTo: StatesHandler<I, O>
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) = StateHandlerHolder(I::class, strict, delegateTo)
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inline fun <reified I : O, O: State> StatesHandler<I, O>.holder(
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strict: Boolean = true
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) = StatesHandlerHolder(
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T::class,
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) = StateHandlerHolder<I, O>(
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I::class,
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strict,
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this
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)
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inline fun <I : O, O: State> StatesHandler<I, O>.holder(
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noinline filter: suspend (state: State) -> Boolean
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) = CustomizableHandlerHolder<O, O>(
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{ this@holder.run { handleState(it as I) } },
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filter
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)
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@ -3,21 +3,21 @@ package dev.inmo.micro_utils.fsm.common
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import dev.inmo.micro_utils.coroutines.*
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import kotlinx.coroutines.*
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private suspend fun <I : State> StatesMachine.launchStateHandling(
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state: State,
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handlers: List<StatesHandlerHolder<out I>>
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): State? {
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return handlers.firstOrNull { it.checkHandleable(state) } ?.run {
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handleState(state)
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}
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}
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/**
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* Default [StatesMachine] may [startChain] and use inside logic for handling [State]s. By default you may use
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* [DefaultStatesMachine] or build it with [dev.inmo.micro_utils.fsm.common.dsl.buildFSM]. Implementers MUST NOT start
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* handling until [start] method will be called
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*/
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interface StatesMachine : StatesHandler<State> {
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interface StatesMachine<T : State> : StatesHandler<T, T> {
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suspend fun launchStateHandling(
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state: T,
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handlers: List<CustomizableHandlerHolder<in T, T>>
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): T? {
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return handlers.firstOrNull { it.checkHandleable(state) } ?.run {
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handleState(state)
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}
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}
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/**
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* Starts handling of [State]s
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*/
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@ -26,15 +26,15 @@ interface StatesMachine : StatesHandler<State> {
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/**
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* Start chain of [State]s witn [state]
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*/
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suspend fun startChain(state: State)
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suspend fun startChain(state: T)
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companion object {
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/**
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* Creates [DefaultStatesMachine]
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*/
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operator fun invoke(
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statesManager: StatesManager,
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handlers: List<StatesHandlerHolder<*>>
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operator fun <T: State> invoke(
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statesManager: StatesManager<T>,
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handlers: List<CustomizableHandlerHolder<in T, T>>
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) = DefaultStatesMachine(statesManager, handlers)
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}
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}
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@ -43,14 +43,14 @@ interface StatesMachine : StatesHandler<State> {
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* Default realization of [StatesMachine]. It uses [statesManager] for incapsulation of [State]s storing and contexts
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* resolving, and uses [launchStateHandling] for [State] handling
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*/
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class DefaultStatesMachine (
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private val statesManager: StatesManager,
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private val handlers: List<StatesHandlerHolder<*>>
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) : StatesMachine {
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class DefaultStatesMachine <T: State>(
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private val statesManager: StatesManager<T>,
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private val handlers: List<CustomizableHandlerHolder<in T, T>>
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) : StatesMachine<T> {
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/**
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* Will call [launchStateHandling] for state handling
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*/
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override suspend fun StatesMachine.handleState(state: State): State? = launchStateHandling(state, handlers)
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override suspend fun StatesMachine<in T>.handleState(state: T): T? = launchStateHandling(state, handlers)
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/**
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* Launch handling of states. On [statesManager] [StatesManager.onStartChain],
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@ -59,7 +59,7 @@ class DefaultStatesMachine (
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* [StatesManager.endChain].
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*/
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override fun start(scope: CoroutineScope): Job = scope.launchSafelyWithoutExceptions {
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val statePerformer: suspend (State) -> Unit = { state: State ->
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val statePerformer: suspend (T) -> Unit = { state: T ->
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val newState = launchStateHandling(state, handlers)
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if (newState != null) {
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statesManager.update(state, newState)
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@ -82,7 +82,7 @@ class DefaultStatesMachine (
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/**
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* Just calls [StatesManager.startChain] of [statesManager]
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*/
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override suspend fun startChain(state: State) {
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override suspend fun startChain(state: T) {
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statesManager.startChain(state)
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}
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}
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@ -2,29 +2,29 @@ package dev.inmo.micro_utils.fsm.common
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import kotlinx.coroutines.flow.*
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interface StatesManager {
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val onChainStateUpdated: Flow<Pair<State, State>>
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val onStartChain: Flow<State>
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val onEndChain: Flow<State>
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interface StatesManager<T : State> {
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val onChainStateUpdated: Flow<Pair<T, T>>
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val onStartChain: Flow<T>
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val onEndChain: Flow<T>
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/**
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* Must set current set using [State.context]
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*/
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suspend fun update(old: State, new: State)
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suspend fun update(old: T, new: T)
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/**
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* Starts chain with [state] as first [State]. May returns false in case of [State.context] of [state] is already
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* busy by the other [State]
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*/
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suspend fun startChain(state: State)
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suspend fun startChain(state: T)
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/**
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* Ends chain with context from [state]. In case when [State.context] of [state] is absent, [state] should be just
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* ignored
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*/
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suspend fun endChain(state: State)
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suspend fun endChain(state: T)
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suspend fun getActiveStates(): List<State>
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suspend fun getActiveStates(): List<T>
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}
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@ -4,36 +4,47 @@ import dev.inmo.micro_utils.fsm.common.*
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import dev.inmo.micro_utils.fsm.common.managers.*
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import kotlin.reflect.KClass
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class FSMBuilder(
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var statesManager: StatesManager = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
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var defaultStateHandler: StatesHandler<State>? = StatesHandler { null }
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class FSMBuilder<T : State>(
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var statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
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var defaultStateHandler: StatesHandler<T, T>? = StatesHandler { null }
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) {
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private var states = mutableListOf<StatesHandlerHolder<*>>()
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private var states = mutableListOf<CustomizableHandlerHolder<T, T>>()
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fun <I : State> add(kClass: KClass<I>, handler: StatesHandler<I>) {
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states.add(StatesHandlerHolder(kClass, false, handler))
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fun <I : T> add(kClass: KClass<I>, handler: StatesHandler<I, T>) {
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states.add(StateHandlerHolder(kClass, false, handler))
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}
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fun <I : State> addStrict(kClass: KClass<I>, handler: StatesHandler<I>) {
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states.add(StatesHandlerHolder(kClass, true, handler))
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fun <I : T> add(filter: suspend (state: State) -> Boolean, handler: StatesHandler<I, T>) {
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states.add(handler.holder(filter))
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}
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fun <I : T> addStrict(kClass: KClass<I>, handler: StatesHandler<I, T>) {
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states.add(StateHandlerHolder(kClass, true, handler))
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}
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inline fun <reified I : T> onStateOrSubstate(handler: StatesHandler<I, T>) {
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add(I::class, handler)
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}
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inline fun <reified I : T> strictlyOn(handler: StatesHandler<I, T>) {
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addStrict(I::class, handler)
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}
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inline fun <reified I : T> doWhen(
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noinline filter: suspend (state: State) -> Boolean,
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handler: StatesHandler<I, T>
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) {
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add(filter, handler)
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}
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fun build() = StatesMachine(
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statesManager,
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states.toList().let { list ->
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defaultStateHandler ?.let { list + it.holder(false) } ?: list
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defaultStateHandler ?.let { list + it.holder { true } } ?: list
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}
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)
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}
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inline fun <reified I : State> FSMBuilder.onStateOrSubstate(handler: StatesHandler<I>) {
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add(I::class, handler)
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}
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inline fun <reified I : State> FSMBuilder.strictlyOn(handler: StatesHandler<I>) {
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addStrict(I::class, handler)
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}
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fun buildFSM(
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block: FSMBuilder.() -> Unit
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): StatesMachine = FSMBuilder().apply(block).build()
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fun <T : State> buildFSM(
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block: FSMBuilder<T>.() -> Unit
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): StatesMachine<T> = FSMBuilder<T>().apply(block).build()
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@ -9,25 +9,25 @@ import kotlinx.coroutines.sync.withLock
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/**
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* Implement this repo if you want to use some custom repo for [DefaultStatesManager]
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*/
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interface DefaultStatesManagerRepo {
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interface DefaultStatesManagerRepo<T : State> {
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/**
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* Must save [state] as current state of chain with [State.context] of [state]
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*/
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suspend fun set(state: State)
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suspend fun set(state: T)
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/**
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* Remove exactly [state]. In case if internally [State.context] is busy with different [State], that [State] should
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* NOT be removed
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*/
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suspend fun removeState(state: State)
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suspend fun removeState(state: T)
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/**
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* @return Current list of available and saved states
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*/
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suspend fun getStates(): List<State>
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suspend fun getStates(): List<T>
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/**
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* @return Current state by [context]
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*/
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suspend fun getContextState(context: Any): State?
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suspend fun getContextState(context: Any): T?
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/**
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* @return Current state by [context]
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@ -43,21 +43,21 @@ interface DefaultStatesManagerRepo {
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* key. In case when this callback will returns true, the state placed on [State.context] of new will be replaced by
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* new state by using [endChain] with that state
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*/
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class DefaultStatesManager(
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private val repo: DefaultStatesManagerRepo = InMemoryDefaultStatesManagerRepo(),
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private val onContextsConflictResolver: suspend (old: State, new: State, currentNew: State) -> Boolean = { _, _, _ -> true }
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) : StatesManager {
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private val _onChainStateUpdated = MutableSharedFlow<Pair<State, State>>(0)
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override val onChainStateUpdated: Flow<Pair<State, State>> = _onChainStateUpdated.asSharedFlow()
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private val _onStartChain = MutableSharedFlow<State>(0)
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override val onStartChain: Flow<State> = _onStartChain.asSharedFlow()
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private val _onEndChain = MutableSharedFlow<State>(0)
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override val onEndChain: Flow<State> = _onEndChain.asSharedFlow()
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class DefaultStatesManager<T : State>(
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private val repo: DefaultStatesManagerRepo<T> = InMemoryDefaultStatesManagerRepo(),
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private val onContextsConflictResolver: suspend (old: T, new: T, currentNew: T) -> Boolean = { _, _, _ -> true }
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) : StatesManager<T> {
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private val _onChainStateUpdated = MutableSharedFlow<Pair<T, T>>(0)
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override val onChainStateUpdated: Flow<Pair<T, T>> = _onChainStateUpdated.asSharedFlow()
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private val _onStartChain = MutableSharedFlow<T>(0)
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override val onStartChain: Flow<T> = _onStartChain.asSharedFlow()
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private val _onEndChain = MutableSharedFlow<T>(0)
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override val onEndChain: Flow<T> = _onEndChain.asSharedFlow()
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private val mapMutex = Mutex()
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override suspend fun update(old: State, new: State) = mapMutex.withLock {
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val stateByOldContext: State? = repo.getContextState(old.context)
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override suspend fun update(old: T, new: T) = mapMutex.withLock {
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val stateByOldContext: T? = repo.getContextState(old.context)
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when {
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stateByOldContext != old -> return@withLock
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stateByOldContext == null || old.context == new.context -> {
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@ -76,26 +76,26 @@ class DefaultStatesManager(
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}
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}
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override suspend fun startChain(state: State) = mapMutex.withLock {
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override suspend fun startChain(state: T) = mapMutex.withLock {
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if (!repo.contains(state.context)) {
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repo.set(state)
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_onStartChain.emit(state)
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}
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}
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private suspend fun endChainWithoutLock(state: State) {
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private suspend fun endChainWithoutLock(state: T) {
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if (repo.getContextState(state.context) == state) {
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repo.removeState(state)
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_onEndChain.emit(state)
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}
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}
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override suspend fun endChain(state: State) {
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override suspend fun endChain(state: T) {
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mapMutex.withLock {
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endChainWithoutLock(state)
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}
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}
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override suspend fun getActiveStates(): List<State> = repo.getStates()
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override suspend fun getActiveStates(): List<T> = repo.getStates()
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}
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|
@ -6,20 +6,20 @@ import dev.inmo.micro_utils.fsm.common.State
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* Simple [DefaultStatesManagerRepo] for [DefaultStatesManager] which will store data in [map] and use primitive
|
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* functionality
|
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*/
|
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class InMemoryDefaultStatesManagerRepo(
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private val map: MutableMap<Any, State> = mutableMapOf()
|
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) : DefaultStatesManagerRepo {
|
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override suspend fun set(state: State) {
|
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class InMemoryDefaultStatesManagerRepo<T : State>(
|
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private val map: MutableMap<Any, T> = mutableMapOf()
|
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) : DefaultStatesManagerRepo<T> {
|
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override suspend fun set(state: T) {
|
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map[state.context] = state
|
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}
|
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|
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override suspend fun removeState(state: State) {
|
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override suspend fun removeState(state: T) {
|
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map.remove(state.context)
|
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}
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override suspend fun getStates(): List<State> = map.values.toList()
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override suspend fun getStates(): List<T> = map.values.toList()
|
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override suspend fun getContextState(context: Any): State? = map[context]
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override suspend fun getContextState(context: Any): T? = map[context]
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override suspend fun contains(context: Any): Boolean = map.contains(context)
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}
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|
@ -7,62 +7,13 @@ import kotlinx.coroutines.sync.Mutex
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||||
import kotlinx.coroutines.sync.withLock
|
||||
|
||||
/**
|
||||
* Creates [DefaultStatesManager] with [InMemoryDefaultStatesManagerRepo]
|
||||
*
|
||||
* @param onContextsConflictResolver Receive old [State], new one and the state currently placed on new [State.context]
|
||||
* key. In case when this callback will returns true, the state placed on [State.context] of new will be replaced by
|
||||
* new state by using [endChain] with that state
|
||||
*/
|
||||
class InMemoryStatesManager(
|
||||
private val onContextsConflictResolver: suspend (old: State, new: State, currentNew: State) -> Boolean = { _, _, _ -> true }
|
||||
) : StatesManager {
|
||||
private val _onChainStateUpdated = MutableSharedFlow<Pair<State, State>>(0)
|
||||
override val onChainStateUpdated: Flow<Pair<State, State>> = _onChainStateUpdated.asSharedFlow()
|
||||
private val _onStartChain = MutableSharedFlow<State>(0)
|
||||
override val onStartChain: Flow<State> = _onStartChain.asSharedFlow()
|
||||
private val _onEndChain = MutableSharedFlow<State>(0)
|
||||
override val onEndChain: Flow<State> = _onEndChain.asSharedFlow()
|
||||
|
||||
private val contextsToStates = mutableMapOf<Any, State>()
|
||||
private val mapMutex = Mutex()
|
||||
|
||||
override suspend fun update(old: State, new: State) = mapMutex.withLock {
|
||||
when {
|
||||
contextsToStates[old.context] != old -> return@withLock
|
||||
old.context == new.context || !contextsToStates.containsKey(new.context) -> {
|
||||
contextsToStates[old.context] = new
|
||||
_onChainStateUpdated.emit(old to new)
|
||||
}
|
||||
else -> {
|
||||
val stateOnNewOneContext = contextsToStates.getValue(new.context)
|
||||
if (onContextsConflictResolver(old, new, stateOnNewOneContext)) {
|
||||
endChainWithoutLock(stateOnNewOneContext)
|
||||
contextsToStates.remove(old.context)
|
||||
contextsToStates[new.context] = new
|
||||
_onChainStateUpdated.emit(old to new)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun startChain(state: State) = mapMutex.withLock {
|
||||
if (!contextsToStates.containsKey(state.context)) {
|
||||
contextsToStates[state.context] = state
|
||||
_onStartChain.emit(state)
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun endChainWithoutLock(state: State) {
|
||||
if (contextsToStates[state.context] == state) {
|
||||
contextsToStates.remove(state.context)
|
||||
_onEndChain.emit(state)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun endChain(state: State) {
|
||||
mapMutex.withLock {
|
||||
endChainWithoutLock(state)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun getActiveStates(): List<State> = contextsToStates.values.toList()
|
||||
|
||||
}
|
||||
@Deprecated("Use DefaultStatesManager instead", ReplaceWith("DefaultStatesManager"))
|
||||
fun <T: State> InMemoryStatesManager(
|
||||
onContextsConflictResolver: suspend (old: T, new: T, currentNew: T) -> Boolean = { _, _, _ -> true }
|
||||
) = DefaultStatesManager(onContextsConflictResolver = onContextsConflictResolver)
|
||||
|
@ -1,6 +1,7 @@
|
||||
import dev.inmo.micro_utils.fsm.common.*
|
||||
import dev.inmo.micro_utils.fsm.common.dsl.buildFSM
|
||||
import dev.inmo.micro_utils.fsm.common.dsl.strictlyOn
|
||||
import dev.inmo.micro_utils.fsm.common.managers.DefaultStatesManager
|
||||
import dev.inmo.micro_utils.fsm.common.managers.InMemoryStatesManager
|
||||
import kotlinx.coroutines.*
|
||||
|
||||
sealed interface TrafficLightState : State {
|
||||
@ -25,9 +26,9 @@ class PlayableMain {
|
||||
}
|
||||
}
|
||||
|
||||
val statesManager = InMemoryStatesManager()
|
||||
val statesManager = DefaultStatesManager<TrafficLightState>()
|
||||
|
||||
val machine = buildFSM {
|
||||
val machine = buildFSM<TrafficLightState> {
|
||||
strictlyOn<GreenCommon> {
|
||||
delay(1000L)
|
||||
YellowCommon(it.context).also(::println)
|
||||
|
@ -5,21 +5,21 @@ import dev.inmo.micro_utils.fsm.common.managers.DefaultStatesManagerRepo
|
||||
import dev.inmo.micro_utils.repos.*
|
||||
import dev.inmo.micro_utils.repos.pagination.getAll
|
||||
|
||||
class KeyValueBasedDefaultStatesManagerRepo(
|
||||
private val keyValueRepo: KeyValueRepo<Any, State>
|
||||
) : DefaultStatesManagerRepo {
|
||||
override suspend fun set(state: State) {
|
||||
class KeyValueBasedDefaultStatesManagerRepo<T : State>(
|
||||
private val keyValueRepo: KeyValueRepo<Any, T>
|
||||
) : DefaultStatesManagerRepo<T> {
|
||||
override suspend fun set(state: T) {
|
||||
keyValueRepo.set(state.context, state)
|
||||
}
|
||||
|
||||
override suspend fun removeState(state: State) {
|
||||
override suspend fun removeState(state: T) {
|
||||
if (keyValueRepo.get(state.context) == state) {
|
||||
keyValueRepo.unset(state.context)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun getStates(): List<State> = keyValueRepo.getAll { keys(it) }.map { it.second }
|
||||
override suspend fun getContextState(context: Any): State? = keyValueRepo.get(context)
|
||||
override suspend fun getStates(): List<T> = keyValueRepo.getAll { keys(it) }.map { it.second }
|
||||
override suspend fun getContextState(context: Any): T? = keyValueRepo.get(context)
|
||||
|
||||
override suspend fun contains(context: Any): Boolean = keyValueRepo.contains(context)
|
||||
}
|
||||
|
@ -1,84 +0,0 @@
|
||||
package dev.inmo.micro_utils.fsm.repos.common
|
||||
|
||||
import dev.inmo.micro_utils.fsm.common.State
|
||||
import dev.inmo.micro_utils.fsm.common.StatesManager
|
||||
import dev.inmo.micro_utils.repos.*
|
||||
import dev.inmo.micro_utils.repos.mappers.withMapper
|
||||
import dev.inmo.micro_utils.repos.pagination.getAll
|
||||
import kotlinx.coroutines.flow.*
|
||||
import kotlinx.coroutines.sync.Mutex
|
||||
import kotlinx.coroutines.sync.withLock
|
||||
|
||||
@Deprecated("Replace with DefaultStatesManager and KeyValueBasedDefaultStatesManagerRepo")
|
||||
class KeyValueBasedStatesManager(
|
||||
private val keyValueRepo: KeyValueRepo<Any, State>,
|
||||
private val onContextsConflictResolver: suspend (old: State, new: State, currentNew: State) -> Boolean = { _, _, _ -> true }
|
||||
) : StatesManager {
|
||||
private val _onChainStateUpdated = MutableSharedFlow<Pair<State, State>>(0)
|
||||
override val onChainStateUpdated: Flow<Pair<State, State>> = _onChainStateUpdated.asSharedFlow()
|
||||
private val _onEndChain = MutableSharedFlow<State>(0)
|
||||
override val onEndChain: Flow<State> = _onEndChain.asSharedFlow()
|
||||
|
||||
override val onStartChain: Flow<State> = keyValueRepo.onNewValue.map { it.second }
|
||||
|
||||
private val mutex = Mutex()
|
||||
|
||||
override suspend fun update(old: State, new: State) {
|
||||
mutex.withLock {
|
||||
when {
|
||||
keyValueRepo.get(old.context) != old -> return@withLock
|
||||
old.context == new.context || !keyValueRepo.contains(new.context) -> {
|
||||
keyValueRepo.set(old.context, new)
|
||||
_onChainStateUpdated.emit(old to new)
|
||||
}
|
||||
else -> {
|
||||
val stateOnNewOneContext = keyValueRepo.get(new.context)!!
|
||||
if (onContextsConflictResolver(old, new, stateOnNewOneContext)) {
|
||||
endChainWithoutLock(stateOnNewOneContext)
|
||||
keyValueRepo.unset(old.context)
|
||||
keyValueRepo.set(new.context, new)
|
||||
_onChainStateUpdated.emit(old to new)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun startChain(state: State) {
|
||||
if (!keyValueRepo.contains(state.context)) {
|
||||
keyValueRepo.set(state.context, state)
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun endChainWithoutLock(state: State) {
|
||||
if (keyValueRepo.get(state.context) == state) {
|
||||
keyValueRepo.unset(state.context)
|
||||
_onEndChain.emit(state)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun endChain(state: State) {
|
||||
mutex.withLock { endChainWithoutLock(state) }
|
||||
}
|
||||
|
||||
override suspend fun getActiveStates(): List<State> {
|
||||
return keyValueRepo.getAll { keys(it) }.map { it.second }
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
inline fun <reified TargetContextType, reified TargetStateType> createStatesManager(
|
||||
targetKeyValueRepo: KeyValueRepo<TargetContextType, TargetStateType>,
|
||||
noinline contextToOutTransformer: suspend Any.() -> TargetContextType,
|
||||
noinline stateToOutTransformer: suspend State.() -> TargetStateType,
|
||||
noinline outToContextTransformer: suspend TargetContextType.() -> Any,
|
||||
noinline outToStateTransformer: suspend TargetStateType.() -> State,
|
||||
) = KeyValueBasedStatesManager(
|
||||
targetKeyValueRepo.withMapper<Any, State, TargetContextType, TargetStateType>(
|
||||
contextToOutTransformer,
|
||||
stateToOutTransformer,
|
||||
outToContextTransformer,
|
||||
outToStateTransformer
|
||||
)
|
||||
)
|
@ -45,5 +45,5 @@ dokka_version=1.5.31
|
||||
# Project data
|
||||
|
||||
group=dev.inmo
|
||||
version=0.7.5
|
||||
android_code_version=79
|
||||
version=0.8.0
|
||||
android_code_version=80
|
||||
|
Loading…
Reference in New Issue
Block a user