Game
@Serializable
Constructors
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fun Game(title: String, description: String, photo: Photo, text: String? = null, textSources: TextSourcesList = emptyList(), animation: AnimationFile? = null)
Properties
Extensions
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fun TextedWithTextSources.parseCommandsWithParams(argsSeparator: Regex = defaultArgsSeparator): Map<String, Array<String>>
Parse commands and their args. Logic will find command, get all subsequent data as args until new command