Behaviour With FSMState Handler Holder
fun <I : O, O : State> BehaviourWithFSMStateHandlerHolder( inputKlass: KClass<I>, strict: Boolean = false, delegateTo: BehaviourWithFSMStateHandler<I, O>)
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Parameters
input Klass
This KClass will be used to compare input State type and declare ability of delegateTo to handle incoming State. See checkHandleable for more info
strict
This flag will be used in checkHandleable to choose strategy of checking incoming State
delegate To
This handler will be called in case checkHandleable returns true with class caster incoming State in handleState