DefaultBehaviourContextWithFSM

fun <T : State> DefaultBehaviourContextWithFSM(    behaviourContext: BehaviourContext,     statesManager: StatesManager<T>,     handlers: List<BehaviourWithFSMStateHandlerHolder<*, T>>,     onStateHandlingErrorHandler: StateHandlingErrorHandler<T> = defaultStateHandlingErrorHandler())

Parameters

onStateHandlingErrorHandler

Will be used in case if state handling has not been successfully completed in launchStateHandling