DefaultBehaviourContextWithFSM

fun <T : State> DefaultBehaviourContextWithFSM(behaviourContext: BehaviourContext, statesManager: StatesManager<T>, handlers: List<BehaviourWithFSMStateHandlerHolder<*, T>>, onStateHandlingErrorHandler: StateHandlingErrorHandler<T> = defaultStateHandlingErrorHandler())

Parameters

onStateHandlingErrorHandler

Will be used in case if state handling has not been successfully completed in launchStateHandling