replyWithGame
inline suspend fun TelegramBot.replyWithGame(to: AccessibleMessage, gameShortName: String, replyInChatId: IdChatIdentifier = to.chat.id, replyInThreadId: MessageThreadId? = replyInChatId.threadId, replyInBusinessConnectionId: BusinessConnectionId? = replyInChatId.businessConnectionId, disableNotification: Boolean = false, protectContent: Boolean = false, allowPaidBroadcast: Boolean = false, effectId: EffectId? = null, allowSendingWithoutReply: Boolean? = null, replyMarkup: KeyboardMarkup? = null): ContentMessage<GameContent>
inline suspend fun TelegramBot.replyWithGame(to: AccessibleMessage, game: Game, replyInChatId: IdChatIdentifier = to.chat.id, replyInThreadId: MessageThreadId? = replyInChatId.threadId, replyInBusinessConnectionId: BusinessConnectionId? = replyInChatId.businessConnectionId, disableNotification: Boolean = false, protectContent: Boolean = false, allowPaidBroadcast: Boolean = false, effectId: EffectId? = null, allowSendingWithoutReply: Boolean? = null, replyMarkup: KeyboardMarkup? = null): ContentMessage<GameContent>
inline suspend fun TelegramBot.replyWithGame(toChatId: IdChatIdentifier, toMessageId: MessageId, gameShortName: String, replyInChatId: IdChatIdentifier = toChatId, replyInThreadId: MessageThreadId? = replyInChatId.threadId, replyInBusinessConnectionId: BusinessConnectionId? = replyInChatId.businessConnectionId, disableNotification: Boolean = false, protectContent: Boolean = false, allowPaidBroadcast: Boolean = false, effectId: EffectId? = null, allowSendingWithoutReply: Boolean? = null, replyMarkup: KeyboardMarkup? = null): ContentMessage<GameContent>
inline suspend fun TelegramBot.replyWithGame(toChatId: IdChatIdentifier, toMessageId: MessageId, game: Game, replyInChatId: IdChatIdentifier = toChatId, replyInThreadId: MessageThreadId? = replyInChatId.threadId, replyInBusinessConnectionId: BusinessConnectionId? = replyInChatId.businessConnectionId, disableNotification: Boolean = false, protectContent: Boolean = false, allowPaidBroadcast: Boolean = false, effectId: EffectId? = null, allowSendingWithoutReply: Boolean? = null, replyMarkup: KeyboardMarkup? = null): ContentMessage<GameContent>