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Merge pull request #579 from InsanusMokrassar/0.38.19

0.38.19
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InsanusMokrassar 2022-05-03 14:36:22 +06:00 committed by GitHub
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5 changed files with 110 additions and 93 deletions

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@ -1,5 +1,13 @@
# TelegramBotAPI changelog
## 0.38.19
* `BehaviourBuilder`:
* Hotfixes
* `BehaviourBuilder FSM`:
* `BehaviourContextWithFSMBuilder` deprecated in favor to `BehaviourContextWithFSM`
* Now it is possible to define additional handlers in subcontexts of `BehaviourBuilderWithFSM`
## 0.38.18
* `Core`:

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@ -20,6 +20,6 @@ javax_activation_version=1.1.1
dokka_version=1.6.10
library_group=dev.inmo
library_version=0.38.18
library_version=0.38.19
github_release_plugin_version=2.3.7

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@ -9,6 +9,8 @@ import dev.inmo.micro_utils.coroutines.accumulatorFlow
import kotlinx.coroutines.*
import kotlinx.coroutines.channels.BufferOverflow
import kotlinx.coroutines.flow.*
import kotlin.jvm.JvmName
import kotlin.reflect.KClass
/**
* Interface which combine [BehaviourContext] and [StatesMachine]. Subcontext of triggers and states contexts must have
@ -30,6 +32,25 @@ interface BehaviourContextWithFSM<T : State> : BehaviourContext, StatesMachine<T
}
}
/**
* Add NON STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Non strict means that
* for input [State] will be used [KClass.isInstance] and any inheritor of [kClass] will pass this requirement
*
* @see BehaviourWithFSMStateHandlerHolder
* @see onStateOrSubstate
*/
fun <I : T> add(kClass: KClass<I>, strict: Boolean = false, handler: BehaviourWithFSMStateHandler<I, T>)
/**
* Add STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Strict means that
* for input [State] will be used [State]::class == [kClass] and any [State] with exactly the same type will pass
* requirements
*
* @see BehaviourWithFSMStateHandlerHolder
* @see strictlyOn
*/
fun <I : T> addStrict(kClass: KClass<I>, handler: BehaviourWithFSMStateHandler<I, T>) = add(kClass, strict = true, handler)
override fun copy(
bot: TelegramBot,
scope: CoroutineScope,
@ -48,6 +69,28 @@ interface BehaviourContextWithFSM<T : State> : BehaviourContext, StatesMachine<T
}
}
/**
* Add NON STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Non strict means that
* for input [State] will be used [KClass.isInstance] and any inheritor of [kClass] will pass this requirement
*
* @see BehaviourWithFSMStateHandlerHolder
* @see BehaviourContextWithFSM.add
*/
@Suppress("MemberVisibilityCanBePrivate")
inline fun <reified I : O, O: State> BehaviourContextWithFSM<O>.onStateOrSubstate(handler: BehaviourWithFSMStateHandler<I, O>) = add(I::class, strict = false, handler)
/**
* Add STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Strict means that
* for input [State] will be used [State]::class == [kClass] and any [State] with exactly the same type will pass
* requirements
*
* @see BehaviourWithFSMStateHandlerHolder
* @see BehaviourContextWithFSM.addStrict
*/
@Suppress("MemberVisibilityCanBePrivate")
inline fun <reified I : O, O: State> BehaviourContextWithFSM<O>.strictlyOn(handler: BehaviourWithFSMStateHandler<I, O>) = addStrict(I::class, handler)
/**
* Default realization of [BehaviourContextWithFSM]. It uses [behaviourContext] as a base for this object as
* [BehaviourContext], but managing substates contexts updates for avoiding of updates lost between states
@ -58,6 +101,9 @@ class DefaultBehaviourContextWithFSM<T : State>(
private val handlers: List<BehaviourWithFSMStateHandlerHolder<*, T>>
) : BehaviourContext by behaviourContext, BehaviourContextWithFSM<T> {
private val updatesFlows = mutableMapOf<Any, Flow<Update>>()
private val additionalHandlers = mutableListOf<BehaviourWithFSMStateHandlerHolder<*, T>>()
private var actualHandlersList = additionalHandlers + handlers
private fun getContextUpdatesFlow(context: Any) = updatesFlows.getOrPut(context) {
allUpdatesFlow.accumulatorFlow(scope)
}
@ -65,12 +111,17 @@ class DefaultBehaviourContextWithFSM<T : State>(
override suspend fun StatesMachine<in T>.handleState(state: T): T? = launchStateHandling(
state,
allUpdatesFlow,
handlers
actualHandlersList
)
override fun <I : T> add(kClass: KClass<I>, strict: Boolean, handler: BehaviourWithFSMStateHandler<I, T>) {
additionalHandlers.add(BehaviourWithFSMStateHandlerHolder(kClass, strict, handler))
actualHandlersList = additionalHandlers + handlers
}
override fun start(scope: CoroutineScope): Job = scope.launchSafelyWithoutExceptions {
val statePerformer: suspend (T) -> Unit = { state: T ->
val newState = launchStateHandling(state, getContextUpdatesFlow(state.context), handlers)
val newState = launchStateHandling(state, getContextUpdatesFlow(state.context), actualHandlersList)
if (newState != null) {
statesManager.update(state, newState)
} else {
@ -94,6 +145,26 @@ class DefaultBehaviourContextWithFSM<T : State>(
launch { statePerformer(it) }
}
}
/**
* Add NON STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Non strict means that
* for input [State] will be used [KClass.isInstance] and any inheritor of [kClass] will pass this requirement
*
* @see BehaviourWithFSMStateHandlerHolder
* @see BehaviourContextWithFSM.add
*/
@Suppress("MemberVisibilityCanBePrivate")
inline fun <reified I : T> onStateOrSubstate(handler: BehaviourWithFSMStateHandler<I, T>) = add(I::class, strict = false, handler)
/**
* Add STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Strict means that
* for input [State] will be used [State]::class == [kClass] and any [State] with exactly the same type will pass
* requirements
*
* @see BehaviourWithFSMStateHandlerHolder
* @see BehaviourContextWithFSM.addStrict
*/
@Suppress("MemberVisibilityCanBePrivate")
inline fun <reified I : T> strictlyOn(handler: BehaviourWithFSMStateHandler<I, T>) = addStrict(I::class, handler)
override suspend fun startChain(state: T) {
statesManager.startChain(state)
@ -106,7 +177,7 @@ class DefaultBehaviourContextWithFSM<T : State>(
onBufferOverflow: BufferOverflow,
upstreamUpdatesFlow: Flow<Update>?,
updatesFilter: BehaviourContextAndTypeReceiver<Boolean, Update>?
): BehaviourContextWithFSM<T> = BehaviourContextWithFSM(
): DefaultBehaviourContextWithFSM<T> = BehaviourContextWithFSM(
behaviourContext.copy(bot, scope, broadcastChannelsSize, onBufferOverflow, upstreamUpdatesFlow, updatesFilter),
handlers,
statesManager

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@ -14,70 +14,8 @@ import kotlinx.coroutines.*
import kotlinx.coroutines.flow.Flow
import kotlin.reflect.KClass
class BehaviourContextWithFSMBuilder<T : State> internal constructor(
private val resultBehaviourContext: BehaviourContextWithFSM<T>,
private val handlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>>
) : BehaviourContextWithFSM<T> by resultBehaviourContext {
internal constructor(
baseBehaviourContext: BehaviourContext,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
handlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf()
) : this(DefaultBehaviourContextWithFSM(baseBehaviourContext, statesManager, handlers), handlers)
/**
* Add NON STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Non strict means that
* for input [State] will be used [KClass.isInstance] and any inheritor of [kClass] will pass this requirement
*
* @see BehaviourWithFSMStateHandlerHolder
* @see onStateOrSubstate
*/
fun <I : T> add(kClass: KClass<I>, handler: BehaviourWithFSMStateHandler<I, T>) {
handlers.add(BehaviourWithFSMStateHandlerHolder(kClass, false, handler))
}
/**
* Add STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Strict means that
* for input [State] will be used [State]::class == [kClass] and any [State] with exactly the same type will pass
* requirements
*
* @see BehaviourWithFSMStateHandlerHolder
* @see strictlyOn
*/
fun <I : T> addStrict(kClass: KClass<I>, handler: BehaviourWithFSMStateHandler<I, T>) {
handlers.add(BehaviourWithFSMStateHandlerHolder(kClass, true, handler))
}
/**
* Add NON STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Non strict means that
* for input [State] will be used [KClass.isInstance] and any inheritor of [kClass] will pass this requirement
*
* @see BehaviourWithFSMStateHandlerHolder
* @see BehaviourContextWithFSMBuilder.add
*/
@Suppress("MemberVisibilityCanBePrivate")
inline fun <reified I : T> onStateOrSubstate(handler: BehaviourWithFSMStateHandler<I, T>) {
add(I::class, handler)
}
/**
* Add STRICT [handler] to list of available in future [BehaviourContextWithFSM]. Strict means that
* for input [State] will be used [State]::class == [kClass] and any [State] with exactly the same type will pass
* requirements
*
* @see BehaviourWithFSMStateHandlerHolder
* @see BehaviourContextWithFSMBuilder.addStrict
*/
@Suppress("MemberVisibilityCanBePrivate")
inline fun <reified I : T> strictlyOn(handler: BehaviourWithFSMStateHandler<I, T>) {
addStrict(I::class, handler)
}
/**
* Returns completed [resultBehaviourContext], [handlers] and [statesManager]
*/
internal fun build() = resultBehaviourContext
}
@Deprecated("Will be removed soon")
typealias BehaviourContextWithFSMBuilder<T> = BehaviourContextWithFSM<T>
/**
* Creates [BehaviourContextWithFSM] via creating of [DefaultBehaviourContext] with [this] as [TelegramBot],
@ -94,17 +32,17 @@ suspend fun <T : State> TelegramBot.buildBehaviourWithFSM(
scope: CoroutineScope = defaultCoroutineScopeProvider(),
defaultExceptionsHandler: ExceptionHandler<Unit>? = null,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
presetHandlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf(),
block: CustomBehaviourContextReceiver<BehaviourContextWithFSMBuilder<T>, Unit>
): BehaviourContextWithFSM<T> = BehaviourContextWithFSMBuilder(
presetHandlers: List<BehaviourWithFSMStateHandlerHolder<*, T>> = listOf(),
block: CustomBehaviourContextReceiver<DefaultBehaviourContextWithFSM<T>, Unit>
): DefaultBehaviourContextWithFSM<T> = BehaviourContextWithFSM(
DefaultBehaviourContext(
this,
defaultExceptionsHandler ?.let { scope + ContextSafelyExceptionHandler(it) } ?: scope,
upstreamUpdatesFlow = upstreamUpdatesFlow
),
statesManager,
presetHandlers
).apply { block() }.build()
presetHandlers,
statesManager
).apply { block() }
/**
* Use [buildBehaviourWithFSM] to create [BehaviourContextWithFSM] and launch getting of updates
@ -116,9 +54,9 @@ suspend fun <T : State> TelegramBot.buildBehaviourWithFSMAndStartLongPolling(
scope: CoroutineScope = defaultCoroutineScopeProvider(),
defaultExceptionsHandler: ExceptionHandler<Unit>? = null,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
presetHandlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf(),
block: CustomBehaviourContextReceiver<BehaviourContextWithFSMBuilder<T>, Unit>
): Pair<BehaviourContextWithFSM<T>, Job> = buildBehaviourWithFSM(
presetHandlers: List<BehaviourWithFSMStateHandlerHolder<*, T>> = listOf(),
block: CustomBehaviourContextReceiver<DefaultBehaviourContextWithFSM<T>, Unit>
): Pair<DefaultBehaviourContextWithFSM<T>, Job> = buildBehaviourWithFSM(
upstreamUpdatesFlow,
scope,
defaultExceptionsHandler,
@ -147,8 +85,8 @@ suspend fun <T : State> TelegramBot.buildBehaviourWithFSMAndStartLongPolling(
* @see BehaviourContext
* @see BehaviourContextWithFSM
* @see longPolling
* @see BehaviourContextWithFSMBuilder.strictlyOn
* @see BehaviourContextWithFSMBuilder.onStateOrSubstate
* @see BehaviourContextWithFSM.strictlyOn
* @see BehaviourContextWithFSM.onStateOrSubstate
*/
@PreviewFeature
suspend fun <T : State> TelegramBot.buildBehaviourWithFSM(
@ -156,17 +94,17 @@ suspend fun <T : State> TelegramBot.buildBehaviourWithFSM(
scope: CoroutineScope = defaultCoroutineScopeProvider(),
defaultExceptionsHandler: ExceptionHandler<Unit>? = null,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
presetHandlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf(),
block: CustomBehaviourContextReceiver<BehaviourContextWithFSMBuilder<T>, Unit>
): BehaviourContextWithFSM<T> = BehaviourContextWithFSMBuilder(
presetHandlers: List<BehaviourWithFSMStateHandlerHolder<*, T>> = listOf(),
block: CustomBehaviourContextReceiver<DefaultBehaviourContextWithFSM<T>, Unit>
): DefaultBehaviourContextWithFSM<T> = BehaviourContextWithFSM(
DefaultBehaviourContext(
this,
defaultExceptionsHandler ?.let { scope + ContextSafelyExceptionHandler(it) } ?: scope,
upstreamUpdatesFlow = flowUpdatesFilter.allUpdatesFlow
),
statesManager,
presetHandlers
).apply { block() }.build()
presetHandlers,
statesManager
).apply { block() }
/**
* Use [buildBehaviourWithFSM] to create [BehaviourContextWithFSM] and launch getting of updates
@ -176,16 +114,16 @@ suspend fun <T : State> TelegramBot.buildBehaviourWithFSM(
* @see buildBehaviourWithFSMAndStartLongPolling
* @see BehaviourContext
* @see longPolling
* @see BehaviourContextWithFSMBuilder.strictlyOn
* @see BehaviourContextWithFSMBuilder.onStateOrSubstate
* @see BehaviourContextWithFSM.strictlyOn
* @see BehaviourContextWithFSM.onStateOrSubstate
*/
@PreviewFeature
suspend fun <T : State> TelegramBot.buildBehaviourWithFSMAndStartLongPolling(
scope: CoroutineScope = defaultCoroutineScopeProvider(),
defaultExceptionsHandler: ExceptionHandler<Unit>? = null,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
presetHandlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf(),
block: CustomBehaviourContextReceiver<BehaviourContextWithFSMBuilder<T>, Unit>
presetHandlers: List<BehaviourWithFSMStateHandlerHolder<*, T>> = listOf(),
block: CustomBehaviourContextReceiver<DefaultBehaviourContextWithFSM<T>, Unit>
) = FlowsUpdatesFilter().let {
buildBehaviourWithFSM(
it,

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@ -37,9 +37,9 @@ suspend fun <T : State> telegramBotWithBehaviourAndFSM(
builder: KtorRequestsExecutorBuilder.() -> Unit = {},
defaultExceptionsHandler: ExceptionHandler<Unit>? = null,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
presetHandlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf(),
presetHandlers: List<BehaviourWithFSMStateHandlerHolder<*, T>> = listOf(),
testServer: Boolean = false,
block: CustomBehaviourContextReceiver<BehaviourContextWithFSMBuilder<T>, Unit>
block: CustomBehaviourContextReceiver<DefaultBehaviourContextWithFSM<T>, Unit>
): TelegramBot = telegramBot(
token,
apiUrl,
@ -74,9 +74,9 @@ suspend fun <T : State> telegramBotWithBehaviourAndFSMAndStartLongPolling(
builder: KtorRequestsExecutorBuilder.() -> Unit = {},
defaultExceptionsHandler: ExceptionHandler<Unit>? = null,
statesManager: StatesManager<T> = DefaultStatesManager(InMemoryDefaultStatesManagerRepo()),
presetHandlers: MutableList<BehaviourWithFSMStateHandlerHolder<*, T>> = mutableListOf(),
presetHandlers: List<BehaviourWithFSMStateHandlerHolder<*, T>> = listOf(),
testServer: Boolean = false,
block: CustomBehaviourContextReceiver<BehaviourContextWithFSMBuilder<T>, Unit>
block: CustomBehaviourContextReceiver<DefaultBehaviourContextWithFSM<T>, Unit>
): Pair<TelegramBot, Job> {
return telegramBot(
token,