Skeleton Animation
Properties
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Functions
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open override fun buildRules(rulesBuild: GenericStyleSheetBuilder<CSSStyleRuleBuilder>.() -> Unit): CSSRuleDeclarationList
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fun CSSBuilder.includeSkeletonStyle(duration: CSSSizeValue<out CSSUnitTime> = 2.s, timingFunction: AnimationTimingFunction = AnimationTimingFunction.EaseInOut, iterationCount: Int? = null, direction: AnimationDirection = AnimationDirection.Normal, keyFrames: CSSNamedKeyframes = skeletonKeyFrames, hideChildren: Boolean = true, hideText: Boolean = hideChildren)
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