DefaultBehaviourContextWithFSM
constructor(behaviourContext: BehaviourContext, statesManager: StatesManager<T>, handlers: List<BehaviourWithFSMStateHandlerHolder<*, T>>, fallbackHandler: BehaviourWithFSMStateHandlerHolder<T, T>? = null, onStateHandlingErrorHandler: StateHandlingErrorHandler<T> = defaultStateHandlingErrorHandler())
Parameters
onStateHandlingErrorHandler
Will be used in case if state handling has not been successfully completed in launchStateHandling