DefaultBehaviourContextWithFSM
constructor(behaviourContext: <Error class: unknown class>, statesManager: <Error class: unknown class><T>, handlers: List<BehaviourWithFSMStateHandlerHolder<*, T>>, fallbackHandler: BehaviourWithFSMStateHandlerHolder<T, T>? = null, stateInitialAction: <Error class: unknown class><BehaviourContextWithFSM<T>, Unit, T> = {}, onStateHandlingErrorHandler: <Error class: unknown class><T> = defaultStateHandlingErrorHandler())
Parameters
onStateHandlingErrorHandler
Will be used in case if state handling has not been successfully completed in launchStateHandling