mirror of
https://github.com/InsanusMokrassar/TelegramBotApiLibraries.git
synced 2024-11-16 21:33:50 +00:00
fixes in architecture and adding playable main
This commit is contained in:
parent
6f17a53146
commit
c4e18ad25f
@ -4,8 +4,8 @@ import kotlin.reflect.KClass
|
||||
|
||||
class StateHandlerHolder<I : State, O : State>(
|
||||
private val inputKlass: KClass<I>,
|
||||
private val delegateTo: StatesHandler<I, O>,
|
||||
private val strict: Boolean = false
|
||||
private val strict: Boolean = false,
|
||||
private val delegateTo: StatesHandler<I, O>
|
||||
) : StatesHandler<State, O> {
|
||||
fun checkHandleable(state: State) = state::class == inputKlass || (!strict && inputKlass.isInstance(state))
|
||||
|
||||
|
@ -1,48 +0,0 @@
|
||||
package dev.inmo.tgbotapi.libraries.fsm.core
|
||||
|
||||
import kotlinx.coroutines.channels.BufferOverflow
|
||||
import kotlinx.coroutines.flow.*
|
||||
|
||||
interface StatesHolder<T : State> {
|
||||
val onNewState: Flow<T>
|
||||
val onStateRemoved: Flow<T>
|
||||
|
||||
/**
|
||||
* Must always save [state] inside of [this] [StatesHolder] AND send event in [onNewState]
|
||||
*/
|
||||
suspend fun saveState(state: T)
|
||||
|
||||
/**
|
||||
* Must always remove [state] in case it is stored AND send event in [onStateRemoved] if it was removed
|
||||
*/
|
||||
suspend fun removeState(state: T)
|
||||
|
||||
/**
|
||||
* Must returns currently stored states
|
||||
*/
|
||||
suspend fun loadStates(): List<T>
|
||||
}
|
||||
|
||||
class ListBasedStatesHolder<T : State>(
|
||||
base: List<T> = emptyList()
|
||||
) : StatesHolder<T> {
|
||||
private val data: MutableList<T> = base.toMutableList()
|
||||
private val _onNewState = MutableSharedFlow<T>(0, onBufferOverflow = BufferOverflow.SUSPEND)
|
||||
override val onNewState: Flow<T> = _onNewState.asSharedFlow()
|
||||
private val _onStateRemoved = MutableSharedFlow<T>(0, onBufferOverflow = BufferOverflow.SUSPEND)
|
||||
override val onStateRemoved: Flow<T> = _onStateRemoved.asSharedFlow()
|
||||
|
||||
override suspend fun saveState(state: T) {
|
||||
data.add(state)
|
||||
_onNewState.emit(state)
|
||||
}
|
||||
|
||||
override suspend fun removeState(state: T) {
|
||||
if (data.remove(state)) {
|
||||
_onStateRemoved.emit(state)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun loadStates(): List<T> = data.toList()
|
||||
|
||||
}
|
@ -14,22 +14,31 @@ private suspend fun <I : State, O : State> launchStateHandling(
|
||||
}
|
||||
|
||||
class StatesMachine<T : State, I : T, O : T>(
|
||||
private val statesHolder: StatesHolder<T>,
|
||||
private val statesQuotaManager: StatesQuotaManager,
|
||||
private val statesManager: StatesManager<T>,
|
||||
private val handlers: List<StateHandlerHolder<out I, out O>>
|
||||
) : StatesHandler<T, O> {
|
||||
override suspend fun handleState(state: T): O? {
|
||||
return statesQuotaManager.doOnQuota(state) {
|
||||
launchStateHandling(state, handlers)
|
||||
}
|
||||
return launchStateHandling(state, handlers)
|
||||
}
|
||||
|
||||
fun start(scope: CoroutineScope): Job = scope.launchSafelyWithoutExceptions {
|
||||
val statesFlow = statesHolder.loadStates().asFlow() + statesHolder.onNewState
|
||||
statesFlow.subscribeSafelyWithoutExceptions(this) {
|
||||
val newState = handleState(it)
|
||||
newState ?.also { statesHolder.saveState(newState) }
|
||||
statesHolder.removeState(it)
|
||||
val statePerformer: suspend (T) -> Unit = { state: T ->
|
||||
val newState = handleState(state)
|
||||
if (newState != null) {
|
||||
statesManager.update(state, newState)
|
||||
} else {
|
||||
statesManager.endChain(state)
|
||||
}
|
||||
}
|
||||
statesManager.onStartChain.subscribeSafelyWithoutExceptions(this) {
|
||||
launch { statePerformer(it) }
|
||||
}
|
||||
statesManager.onChainStateUpdated.subscribeSafelyWithoutExceptions(this) {
|
||||
launch { statePerformer(it.second) }
|
||||
}
|
||||
|
||||
statesManager.getActiveStates().forEach {
|
||||
launch { statePerformer(it) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,92 @@
|
||||
package dev.inmo.tgbotapi.libraries.fsm.core
|
||||
|
||||
import kotlinx.coroutines.flow.*
|
||||
import kotlinx.coroutines.sync.Mutex
|
||||
import kotlinx.coroutines.sync.withLock
|
||||
|
||||
interface StatesManager<T : State> {
|
||||
val onChainStateUpdated: Flow<Pair<T, T>>
|
||||
val onStartChain: Flow<T>
|
||||
val onEndChain: Flow<T>
|
||||
|
||||
|
||||
/**
|
||||
* Must set current set using [State.context]
|
||||
*/
|
||||
suspend fun update(old: T, new: T)
|
||||
|
||||
/**
|
||||
* Starts chain with [state] as first [State]. May returns false in case of [State.context] of [state] is already
|
||||
* busy by the other [State]
|
||||
*/
|
||||
suspend fun startChain(state: T)
|
||||
|
||||
/**
|
||||
* Ends chain with context from [state]. In case when [State.context] of [state] is absent, [state] should be just
|
||||
* ignored
|
||||
*/
|
||||
suspend fun endChain(state: T)
|
||||
|
||||
suspend fun getActiveStates(): List<T>
|
||||
}
|
||||
|
||||
/**
|
||||
* @param onContextsConflictResolver Receive old [State], new one and the state currently placed on new [State.context]
|
||||
* key. In case when this callback will returns true, the state placed on [State.context] of new will be replaced by
|
||||
* new state by using [endChain] with that state
|
||||
*/
|
||||
class InMemoryStatesManager<T : State>(
|
||||
private val onContextsConflictResolver: suspend (old: T, new: T, currentNew: T) -> Boolean = { _, _, _ -> true }
|
||||
) : StatesManager<T> {
|
||||
private val _onChainStateUpdated = MutableSharedFlow<Pair<T, T>>(0)
|
||||
override val onChainStateUpdated: Flow<Pair<T, T>> = _onChainStateUpdated.asSharedFlow()
|
||||
private val _onStartChain = MutableSharedFlow<T>(0)
|
||||
override val onStartChain: Flow<T> = _onStartChain.asSharedFlow()
|
||||
private val _onEndChain = MutableSharedFlow<T>(0)
|
||||
override val onEndChain: Flow<T> = _onEndChain.asSharedFlow()
|
||||
|
||||
private val contextsToStates = mutableMapOf<Any, T>()
|
||||
private val mapMutex = Mutex()
|
||||
|
||||
override suspend fun update(old: T, new: T) = mapMutex.withLock {
|
||||
when {
|
||||
contextsToStates[old.context] != old -> return@withLock
|
||||
old.context == new.context || !contextsToStates.containsKey(new.context) -> {
|
||||
contextsToStates[old.context] = new
|
||||
_onChainStateUpdated.emit(old to new)
|
||||
}
|
||||
else -> {
|
||||
val stateOnNewOneContext = contextsToStates.getValue(new.context)
|
||||
if (onContextsConflictResolver(old, new, stateOnNewOneContext)) {
|
||||
endChainWithoutLock(stateOnNewOneContext)
|
||||
contextsToStates.remove(old.context)
|
||||
contextsToStates[new.context] = new
|
||||
_onChainStateUpdated.emit(old to new)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun startChain(state: T) = mapMutex.withLock {
|
||||
if (!contextsToStates.containsKey(state.context)) {
|
||||
contextsToStates[state.context] = state
|
||||
_onStartChain.emit(state)
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun endChainWithoutLock(state: T) {
|
||||
if (contextsToStates[state.context] == state) {
|
||||
contextsToStates.remove(state.context)
|
||||
_onEndChain.emit(state)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun endChain(state: T) {
|
||||
mapMutex.withLock {
|
||||
endChainWithoutLock(state)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun getActiveStates(): List<T> = contextsToStates.values.toList()
|
||||
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
package dev.inmo.tgbotapi.libraries.fsm.core
|
||||
|
||||
import kotlinx.coroutines.sync.Mutex
|
||||
|
||||
interface StatesQuotaManager {
|
||||
suspend fun <T : State, O : State> doOnQuota(state: T, block: suspend (T) -> O?): O?
|
||||
|
||||
suspend fun transitQuota(from: State, to: State?)
|
||||
}
|
||||
|
||||
class InMemoryStatesQuotaManager : StatesQuotaManager {
|
||||
private val currentContextsAndStates = mutableMapOf<Any, State>()
|
||||
|
||||
private val mutex = Mutex()
|
||||
|
||||
override suspend fun <T : State, O : State> doOnQuota(state: T, block: suspend (T) -> O?): O? {
|
||||
|
||||
}
|
||||
|
||||
override suspend fun transitQuota(state: State) {
|
||||
TODO("Not yet implemented")
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
package dev.inmo.tgbotapi.libraries.fsm.core
|
||||
|
||||
import kotlin.random.Random
|
||||
|
||||
sealed interface TrafficLightState : ImmediateOrNeverState {
|
||||
val trafficLightNumber: Int
|
||||
override val context: Int
|
||||
get() = trafficLightNumber
|
||||
}
|
||||
data class GreenCommon(override val trafficLightNumber: Int) : TrafficLightState
|
||||
data class YellowCommon(override val trafficLightNumber: Int) : TrafficLightState
|
||||
data class RedCommon(override val trafficLightNumber: Int) : TrafficLightState
|
||||
|
||||
suspend fun main() {
|
||||
val countOfTrafficLights = 10
|
||||
val initialStates = (0 until countOfTrafficLights).map {
|
||||
when (Random.nextInt(3)) {
|
||||
0 -> GreenCommon(it)
|
||||
1 -> YellowCommon(it)
|
||||
else -> RedCommon(it)
|
||||
}
|
||||
}
|
||||
|
||||
val statesHolder = ListBasedStatesHolder(initialStates)
|
||||
val machine = StatesMachine(
|
||||
statesHolder,
|
||||
|
||||
)
|
||||
}
|
||||
|
54
fsm/core/src/jvmTest/kotlin/PlayableMain.kt
Normal file
54
fsm/core/src/jvmTest/kotlin/PlayableMain.kt
Normal file
@ -0,0 +1,54 @@
|
||||
import dev.inmo.tgbotapi.libraries.fsm.core.*
|
||||
import kotlinx.coroutines.*
|
||||
import kotlin.random.Random
|
||||
import kotlin.test.Test
|
||||
|
||||
sealed interface TrafficLightState : ImmediateOrNeverState {
|
||||
val trafficLightNumber: Int
|
||||
override val context: Int
|
||||
get() = trafficLightNumber
|
||||
}
|
||||
data class GreenCommon(override val trafficLightNumber: Int) : TrafficLightState
|
||||
data class YellowCommon(override val trafficLightNumber: Int) : TrafficLightState
|
||||
data class RedCommon(override val trafficLightNumber: Int) : TrafficLightState
|
||||
|
||||
class PlayableMain {
|
||||
fun test() {
|
||||
runBlocking {
|
||||
val countOfTrafficLights = 10
|
||||
val initialStates = (0 until countOfTrafficLights).map {
|
||||
when (0/*Random.nextInt(3)*/) {
|
||||
0 -> GreenCommon(it)
|
||||
1 -> YellowCommon(it)
|
||||
else -> RedCommon(it)
|
||||
}
|
||||
}
|
||||
|
||||
val statesManager = InMemoryStatesManager<TrafficLightState>()
|
||||
|
||||
val machine = StatesMachine(
|
||||
statesManager,
|
||||
listOf(
|
||||
StateHandlerHolder(GreenCommon::class) {
|
||||
delay(1000L)
|
||||
YellowCommon(it.context).also(::println)
|
||||
},
|
||||
StateHandlerHolder(YellowCommon::class) {
|
||||
delay(1000L)
|
||||
RedCommon(it.context).also(::println)
|
||||
},
|
||||
StateHandlerHolder(RedCommon::class) {
|
||||
delay(1000L)
|
||||
GreenCommon(it.context).also(::println)
|
||||
}
|
||||
)
|
||||
)
|
||||
|
||||
initialStates.forEach { statesManager.startChain(it) }
|
||||
|
||||
val scope = CoroutineScope(Dispatchers.Default)
|
||||
machine.start(scope).join()
|
||||
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user