add kdocs

This commit is contained in:
InsanusMokrassar 2021-10-13 15:06:58 +06:00
parent e3da761249
commit bc7789ad2c
5 changed files with 58 additions and 4 deletions

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@ -2,13 +2,25 @@ package dev.inmo.micro_utils.fsm.common
import kotlin.reflect.KClass
/**
* Default realization of [StatesHandler]. It will incapsulate checking of [State] type in [checkHandleable] and class
* casting in [handleState]
*/
class StateHandlerHolder<I : State>(
private val inputKlass: KClass<I>,
private val strict: Boolean = false,
private val delegateTo: StatesHandler<I>
) : StatesHandler<State> {
/**
* Checks that [state] can be handled by [delegateTo]. Under the hood it will check exact equality of [state]
* [KClass] and use [KClass.isInstance] of [inputKlass] if [strict] == false
*/
fun checkHandleable(state: State) = state::class == inputKlass || (!strict && inputKlass.isInstance(state))
/**
* Calls [delegateTo] method [StatesHandler.handleState] with [state] casted to [I]. Use [checkHandleable]
* to be sure that this [StateHandlerHolder] will be able to handle [state]
*/
override suspend fun StatesMachine.handleState(state: State): State? {
return delegateTo.run { handleState(state as I) }
}

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@ -1,5 +1,11 @@
package dev.inmo.micro_utils.fsm.common
/**
* Default realization of states handler
*/
fun interface StatesHandler<I : State> {
/**
*
*/
suspend fun StatesMachine.handleState(state: I): State?
}

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@ -13,8 +13,20 @@ private suspend fun <I : State> StatesMachine.launchStateHandling(
}
}
/**
* Default [StatesMachine] may [startChain] and use inside logic for handling [State]s. By default you may use
* [DefaultStatesMachine] or build it with [dev.inmo.micro_utils.fsm.common.dsl.buildFSM]. Implementers MUST NOT start
* handling until [start] method will be called
*/
interface StatesMachine : StatesHandler<State> {
/**
* Starts handling of [State]s
*/
fun start(scope: CoroutineScope): Job
/**
* Start chain of [State]s witn [state]
*/
suspend fun startChain(state: State)
companion object {
@ -28,12 +40,25 @@ interface StatesMachine : StatesHandler<State> {
}
}
/**
* Default realization of [StatesMachine]. It uses [statesManager] for incapsulation of [State]s storing and contexts
* resolving, and uses [launchStateHandling] for [State] handling
*/
class DefaultStatesMachine (
private val statesManager: StatesManager,
private val handlers: List<StateHandlerHolder<*>>
) : StatesMachine {
/**
* Will call [launchStateHandling] for state handling
*/
override suspend fun StatesMachine.handleState(state: State): State? = launchStateHandling(state, handlers)
/**
* Launch handling of states. On [statesManager] [StatesManager.onStartChain],
* [statesManager] [StatesManager.onChainStateUpdated] will be called lambda with performing of state. If
* [launchStateHandling] will returns some [State] then [statesManager] [StatesManager.update] will be used, otherwise
* [StatesManager.endChain].
*/
override fun start(scope: CoroutineScope): Job = scope.launchSafelyWithoutExceptions {
val statePerformer: suspend (State) -> Unit = { state: State ->
val newState = launchStateHandling(state, handlers)
@ -55,6 +80,9 @@ class DefaultStatesMachine (
}
}
/**
* Just calls [StatesManager.startChain] of [statesManager]
*/
override suspend fun startChain(state: State) {
statesManager.startChain(state)
}

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@ -6,6 +6,9 @@ import kotlinx.coroutines.flow.*
import kotlinx.coroutines.sync.Mutex
import kotlinx.coroutines.sync.withLock
/**
* Implement this repo if you want to use some custom repo for [DefaultStatesManager]
*/
interface DefaultStatesManagerRepo {
/**
* Must save [state] as current state of chain with [State.context] of [state]
@ -29,18 +32,19 @@ interface DefaultStatesManagerRepo {
/**
* @return Current state by [context]
*/
suspend fun contains(context: Any): Boolean
suspend fun contains(context: Any): Boolean = getContextState(context) != null
}
/**
* @param repo This repo will be used as repository for storing states. All operations with this repo will happen BEFORE
* any event will be sent to [onChainStateUpdated], [onStartChain] or [onEndChain]. By default will be used
* [InMemoryDefaultStatesManagerRepo] or you may create custom [DefaultStatesManagerRepo] and pass as [repo] parameter
* @param onContextsConflictResolver Receive old [State], new one and the state currently placed on new [State.context]
* key. In case when this callback will returns true, the state placed on [State.context] of new will be replaced by
* new state by using [endChain] with that state
* @param repo This repo will be used as repository for storing states. All operations with this repo will happen BEFORE
* any event will be sent to [onChainStateUpdated], [onStartChain] or [onEndChain].
*/
class DefaultStatesManager(
private val repo: DefaultStatesManagerRepo,
private val repo: DefaultStatesManagerRepo = InMemoryDefaultStatesManagerRepo(),
private val onContextsConflictResolver: suspend (old: State, new: State, currentNew: State) -> Boolean = { _, _, _ -> true }
) : StatesManager {
private val _onChainStateUpdated = MutableSharedFlow<Pair<State, State>>(0)

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@ -2,6 +2,10 @@ package dev.inmo.micro_utils.fsm.common.managers
import dev.inmo.micro_utils.fsm.common.State
/**
* Simple [DefaultStatesManagerRepo] for [DefaultStatesManager] which will store data in [map] and use primitive
* functionality
*/
class InMemoryDefaultStatesManagerRepo(
private val map: MutableMap<Any, State> = mutableMapOf()
) : DefaultStatesManagerRepo {