# includeSkeletonStyle

fun <Error class: unknown class>. includeSkeletonStyle (duration: <Error class: unknown class><out <Error class: unknown class>> = 2.s, timingFunction: <Error class: unknown class> = AnimationTimingFunction.EaseInOut, iterationCount: Int ? = null, direction: <Error class: unknown class> = AnimationDirection.Normal, keyFrames: <Error class: unknown class> = skeletonKeyFrames, hideChildren: Boolean = true, hideText: Boolean = hideChildren)(source)